Feature guide
What each feature is for and what you can do with it. This is a beta, so details may change between releases.
A completely different look
PurposeGive you an app that feels like its own world, not another classic viewer window.
- Five colour themes: Neon Arcade, Pocket Green, Amber Terminal, Super Lavender and Famicom Cream.
- Light and dark options to suit the time of day.
- One clear page for each job: HQ, Party, Wardrobe, World, Comms and AI.
Find it in: Settings
Your avatar fleet
PurposeKeep several avatars running without juggling several viewers.
- Run up to 4 avatars in real time during the beta.
- Add each one in Party with its name and Second Life password.
- Start and stop each avatar separately, and choose which ones start automatically.
- See every avatar's status and location from HQ.
Find it in: Party and HQ
AI operations
PurposeGive your avatars a helper that holds conversations and carries out the tasks you approve.
- Connect an Ollama or OpenAI-compatible engine.
- Set a persona and conversation limits for each avatar.
- Choose who it talks to: Owners only, a Guest list or Everyone.
- Test a conversation before you switch it on.
- Approve the outfit and item actions it may use.
- Turn on Powers such as sharing a taxi link, checking availability and asking mates to join.
Find it in: AI
Merchant communication
PurposeKeep your sales and your customer conversations together, inside Second Life.
- Connect your Marketplace with ANS notifications, so new sales reach your Merchant dashboard.
- Import order files too. Overlapping dates are fine, because Realm skips orders it already has.
- See Marketplace buyer and Gift recipient badges in Comms, with order history one click away.
- Reply to customers from the same conversation.
Find it in: Merchant and Comms
Floorplan
PurposePlan and change a multi-level place on screen, before anything changes in-world.
- Capture a place, or start a new project.
- Work floor by floor in top, front, side and 45° cutaway views.
- Stage objects from your inventory, then move, rotate and scale them.
- Check an object's source and permissions.
- Rez or apply your plan when it looks right.
- Save an offline walkthrough, and export or import projects as files.
Find it in: Floorplan